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~ lighting Elation SD3D Media Generator ~
dj gear. ~ Elation SD3D Media Generator Elation SD3D Media Generator Description: Video control software. ~ 3d w/ DMX control via Show DesignerController Series - 400 video, 3D clips, 8 layers of 3D Images, video clips, pictures & more. ~ The SD3D MediaGenerator is a software package designed to allow generation and manipulation of video effects in a real-time environment. ~ It can be used in several areas of application where real-time generation of video effects is required which does not typically lend itself to traditional linear-based methods. ~ In complex live shows environments, events can be very spontaneous. ~ The visualist needs to react very quickly to changing events. ~ The right tools are required to create seemingly unique and complex visual effects at a moments notice. ~ The SD3D MediaGenerator addresses these needs by providing a system that allows the visualist to access a full complement of media attributes using the Elation professional Series of DMX consoles. ~ Unlike other traditional VJ software or media software packages, SD3D exposes every parameter via a DMX channel so users can take advantage of the DMX program features of the Elation Professional Show Designer series of control desks and apply them to their compositions. ~ PRODUCTION FLOW: Begin with organizing your media assets on your hard drive. ~ There are four main categories of media assets - video clips, particles files, 3D objects files and mask files. ~ Next populate the system with the appropriate media assets for that layer using the Elation AM. ~ SD3D MediaGenerator has 9 layers of media. ~ This means that you can display at any given time 8 different elements layered one on top of each other or one side by side of each other. ~ The 9 layers of media are categorized as follows: 2 layers of Video playback 1 layers of Live input video 1 layer of Particle system generation 3 layer of 3D geometrical shapes 1 layer of Overlay mask 1 layer of 3D Live Text The Render priority of these 9 layers is illustrated in the following diagram ASSET MANAGER: Media files and clips are the foundation for your work in the SD3D MediaGenerator System. ~ Media files are the raw materials you use to create your final real-time rendered visual effect. ~ Media assets are created from many different sources. ~ The SD3D System relies mostly on other media creation software or capture devices to provide the raw materials assets. ~ SD3D MEDIAGENERATOR SUPPORTED FILE FORMATS: Video: .avi, .mpeg, .mov and .wmv Overlayer mask: .png, .tga, .jpg, .bmp, .pcx Particle Layer: .png, .tga, .jpg, .bmp, .pcx, .avi (cinepack codec only) 3D Objects:.3DS, .X and .NMO Textures: .png, .tga, .jpg, .bmp, .pcx, .avi (cinepack codec only) Live Layer: N/A VIRTUAL CONSOLE: Allows the user to interact with SD3D via virtual faders, or to monitor DMX activity in the channels. ~ SD3D MEDIAGENERATOR OVERVIEW: Suite of software programs which includes the Digital Asset manager, the SD3D MediaGenerator Main Program and the Config Utility. ~ A Library of D lighting; dj gear; drum sticks; orchesta percussion; electric drums; acoustic drums; percussion; drums; midi; sound modules; groove stations; arrangers; portable keyboards; digital pianos; workstations; synths; electric bass; bass; amps; acoustic guitar; electric guitar; musical instruments; BUY NOW |